Showing posts with label Local Comics. Show all posts
Showing posts with label Local Comics. Show all posts

Monday, March 19, 2012

Bringing Up The Past

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When I was about 20 years old, I was a student at El Paso Community College. I belonged to a creative writing and poetry club, and while I was there, I first met Ray Ramos. Ray, as some of you may know, is the founder and editor-in-chief of Adversary Comix, one of El Paso’s many local independent comic entities. At the time I met Ray, Adversary was still in its infancy, and it had a small stable of artists and writers making preliminary plans to turn their imaginative ideas into original comics.

Hopeless opportunist that I am, I expressed an interest in joining up with Adversary Comix. I showed him some samples of my artwork: spindly little drawings of cartoons with bug-eyes, Simpsons-esque overbites and bodies the width of twigs. Despite the fact I’ve been drawing since I was a child, I’ve never quite broken out of an art style any more stunning than your average episode of “Home Movies,” which just happened to be what my art-style was frequently compared to. What caught Ray’s attention more was my writing which, despite still being less developed than it is as I write this article, still contained a good amount of silliness combined with insight and a little satire.

So Ray brought me to meet the rest of his crew at the time, one or two of them being members of Adversary to this day, the rest of them temporarily supporting the group before they later moved on to other things. One of the latter category was a guy I’m gonna call Trevor. Trevor was looked up to by the rest of the group. He had a style of art that evoked many comics of the early 90s, and had two concepts planned for Adversary.

Eager to set myself up as a representative of a local comic book company, I drew up a three-page preview of a story for a preview book that Adversary was assembling. My story was basically a comedic series involving a team of paranormal investigators. I stretched myself creatively in directions I never had before. Looking back I never realized it took me until that age to begin inking my drawings. Most of my artwork consisted of character designs without backgrounds. For this preview I had drawn some crude borders around my art that resembled a computer grid, and lined out neat lines to hand letter. (My handwriting has always been terrible.) Work completed, I showed it all to Ray, who was impressed by my initiative, and I had my three pages published in an early print of their preview book. Working off my momentum I was also uploading images to the company’s official Yahoo! Group.

However, I was unaware of something boiling slowly in the background. In the time it took me to complete my work, roughly a 5 week period, I attended regular meetings with the group at a Village Inn. We drank coffee, ate pie, and discussed future plans. Trevor’s involved elevating comic books as an art from. Younger, naïve and impetuous me didn’t understand that. I simply assumed comic books were supposed to be objects of fun and interesting writing in and of themselves. So we’d constantly debate about this during our meetings. One time, at the end of a meeting, I was on a miniature egotistical rampage. I had said the standing slogan for Adversary Comix, “your Imagination is not the Enemy” didn’t make sense, along with several meandering self-back-pats which I can’t even remember. As I left the meeting on that night, Trevor turned to me and said “See you in the funny papers.” I turned back for a moment, thinking what he said was odd, but I didn’t think anything of it.

You could probably guess what happened next, but I’ll tell you anyway. I went back on the Yahoo! Group to find all of my uploads had been deleted. I tried to upload them again. I deleted them again. I got ahold of Trevor and he told me he didn’t want me on the team anymore because I was being obnoxious. It didn’t matter how well I had held up my end as far as comic book writing, the fact that I was being a pain in the ass to another artist was enough for me to be given the brush-off. Ray did nothing, and to top it all off, my three pages were removed from the preview book. I know now it was because I was being immature, but I didn’t then, so I plotted all sorts of stories to write and publish so I could ‘get back’ at those skunks at Adversary Comix and retain some sense of integrity as far as being a comic writer.

Lots of people say revenge is a good motivator…It’s not really. Years went by. Ray and Trevor had a falling out over some issue I know nothing about and Ray started contacting me again. He wanted me to give him constructive criticisms of new comic preview books and side-projects he was working on. I gave him a few, but then I brought up the issue again by asking him “Why do you want the opinion of someone you kicked out a couple years ago?” He stopped asking. More years went by. Last year, as a side-effect of my combing the city in search of stories for my YouTube channel, I finally patched things up with Ray, and with the assistance of local artist Elijah Lawson I actually released a comic through Adversary Comix: a one-shot story featuring their character “El Nino Heroe” for Free Comic Book Day.

I’m glad that I could be accepted back into the comic-writing community in the city, but that’s not really the point I finally decided to share this. I decided to share this story because I wanted to let you know about the hideous mistake I made. It took me 8 YEARS to get over that incident, get over my own selfish pride and bring myself to a point where I could create again. That’s 8 whole years I lost ALL resolve to do something creatively, and to this day I’m still not so sure I can ever be fully successful as a comic book writer.

Every time I hear about a club quitting a club to form another club, or even a con quitting a con to become another con, and every time I hear that the motivation behind these actions is an attempt to ‘get revenge’ by ‘living well,’ I get upset because I remember everything that happened to me when I endeavored to do the exact same thing. I still keep the copy of the Adversary preview book that contained my three page preview as a reminder, and I constantly wonder what could have been if I had only done things differently.

Every writer looks to send a message to their readers. Everyone who practices written words hope that people see the messages underneath them. I, on the other hand, have always prided myself on my honesty and my integrity, even though my ego and my temper have always gotten me into trouble. If I could give one lesson to the world, though, it would be taken from this story.

And if that guy I called Trevor is reading this, I just want him to know that I’m sorry. You’ve taught me a very valuable lesson about life.

Saturday, February 25, 2012

FAL: Hunter of Shadows



Just like my last review, this one is a while coming. I know the author, Abraham Martinez, from way back in the early 2000s when we were both graphic design majors. Back in the day we would hang out, and we even developed a concept for a comic book, which never went through. Time went by and we didn't meet up again until around the first Frank N' Con, where he had this comic for sale. I fielded an interview with him which we also ended up not using. (Sorry Abe) And I told him I'd post a review of this comic for a column that I didn't end up starting until a few months ago. So, after much procratination and with several apologies to the author, here is my review of Fal: Hunter of Shadows.



FAL fallows the adventure of Jonah Lovecraft, a rather mood-stricken individual who, after witnessing the death of both his parents at the hands of demons, travels around slaying demonkind wherever they might appear on Earth. Aiding him is an enigmatic, and black-shadowed female figure that Jonah refers to as "the dark" who gives him supernatural abilities he can use to easily, and often rather bloodily, dispatch evil.



Now, after reading a paragraph like that you can pretty much see what one of the major weaknesses of this comic is: there's an awful lot of cliches. I had yet to also mention that the first demon attack involves a couple with their baby in the park, the Demons already know Fal by name and the powers Fal possesses involve him wielding a scythe and putting a Jack O' Lantern on his head. Yeah. Nothing brain-bending about that. The fact that the protagonist's last name is "Lovecraft" it's pretty transparent where the author was going when he developed this character. Unfortunately, he didn't make it there, as he was too busy rescuing a baby.

It's a shame since the high points of this book are so well done you really wish that the story hit a higher crescendo. Martinez's charm shines through in a place I know it would, in the artwork. While most of the details come from a vigorous Photoshopping it's very expertly done, and the book as a whole is unexpectedly very bright and colorful. What is most striking is how Fal's magic, and any accents that are used in and around him all involve autumnal tones. Martinez had discussed with me that more than a halloween theme, he had intended to make things fall more along the lines of autumn, and at last as far as the coloring he's succeeded. Also, even though the story is somewhat predictable the author manages to pace it in a way that shows a lot of understanding of the comic book format. Specifically, he shows us what's happening and keeps everything at a pace which makes every page engaging

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Fal: Hunter of Shadows is a comic that has a lot of potential. Once more issues come out I'm sure that the story will only improve off the simplicity that is this first issue and show us the Lovecraftian thematic that its author is hoping to achieve. Keep an eye on this one, it could get big.

If you’d like your locally published or self-published book or comic reviewed on this segment, e-mail us at augmentedrealitymag@gmail.com. We will ask for a review copy, or if you cannot send us one, we will purchase a copy online at any nearby shop that has a copy available. We are all about supporting El Paso’s writing and art scene, and we look forward to hearing from you.

Friday, September 30, 2011

Thanks to our supporters!

The month of September is nearly at an end, but before we go, we'd like to mention all the great local businesses and vendors we met at EPCON 2011!

Elusive Imagery - Photography, collectibles & exotic pets
elusiveimagery@hotmail.com

Daxie Boy Toys
"Collecting is "Ruff" Let us make it easy"
126 Shadow Mountain Dr, Suite D, El Paso TX, 79912
daxieboytoys@gmail.com

Cristian Atley - Author of "Deathless"
Check out the comic at deathlesscomic.com!

Aaron Bossig of "Cosmic City Tees"
aaron@cosmic-city.com

SuperEpicRandomShit!
http://www.youtube.com/superepicrandomshit

Vaboom.com
Film. Photography.Design

Greg "Grego" Hernandez - Bean Pot Toiz
Urban Vinyl Figures, Sports, Vintage, Retro and More!
san Antonio, TX


Smoking Rack Comics

New, used and Vintage Comics in the El Paso area.

Thanks to all these great local businesses, artists, and others who kindly took time out of the convention to speak with our cameras!

Wednesday, September 14, 2011

Augmented Reality Podcast #3 "El Paso Comic-Con 2011" (9/11/11)

Augmented Reality Podcast - Episode #3 - ''El Paso Comic-Con 2011'' 09-11-11 by Sonic Man Network

In this installment of the Augmented Reality Podcast, Ruben Rascon, Alicia Bracken and Mike Cervantes discuss the joys and wonders of the El Paso Comic-Con at the El Paso Convention Center, with surprise guest, Julian Lawler of Broken Tree Comics!

(C) 2011, Augmented Reality Online Magazine, all rights reserved.

Thursday, August 25, 2011

One Last Piece of Advice - Jorge Santiago


Jorge Santiago Jr. was an El Paso raised comic book artist, famous for his numerous self-published comics drafted in the Anime/Manga style. He has created some of the Sun City's most exquisite original works including The Wolves of Sauriel, Good night Miss Goose, and the romantic self-contained graphic novel KCNO. He was also the editor of El Paso's first Manga-styled anthology series Gaiga. You will be able to see most of his work on his DeviantArt page, and read chapters of his premiere comic series here.

More important than his artistic body of work, however, is Jorge's tireless efforts in assisting local El Paso artists to succeed. Not only was he a respectable presence in the artist alleys of numerous local conventions, he was also a mentor to the manga-styled artists who took place in said events alongside him.

Jorge Santiago has moved away from El Paso to Atlanta, Georgia in order to pursue is masters in sequential art. By the community that he cared for so much, he will be dearly missed. In order to commemorate this moment, we at Augmented Reality Online Maganine have requested that Jorge write down one last piece of advice to cive to the El Paso comic community at large. This is the letter we recieved in response.

My name is Jorge Santiago Jr. I was born and raised in El Paso, Texas and have been a geek who has loved comics, cartoons, and science fiction for as long as I can remember. I am also an artist who has self-published 7 graphic novels and counting and recently I made the most terrifying decision of my life.

All my life I have enjoyed the talents of great artists and creators; the dreams of imaginative men and women the world over. When I was a kid, I didn’t know how these works came to me, just that I loved them with all my heart. I began drawing at a young age, not because I wanted to become a creator but because I loved it so much. As I got older and took drawing more seriously, I found out about the people who entertained me as a child and what it took to get to their position. It didn’t faze me at the time.

In about the fall of 2010, I had finished 2 books for a local comic convention. I was living with my parents still and I was working a dead end job as a security guard while drawing in my free time. I was happy with this but then I looked at my life from the outside: I had not accomplished a thing.

I drew my comics with all my heart and I loved every second of it, but it wasn’t enough for me. I had wasted my college years in a major I hated and I wasted the two years after that in unfulfilling jobs and drawing when the boss’s head was turned. I was happy to live my life from one self-imposed deadline to the next, with a stack of finished pages to my right and a new book printed on the desk in front of me. I could print 15 copies of it. That means 14 people would get the chance to read it. I’d save a copy for myself as a trophy of my endeavors.

I hadn’t accomplished anything. I worked hard for months on a new book, my newest piece of expression, but only 14 people would get to read it? I tried internet promotion but it’s a slow process. I’m still neck deep in it. I made a decision using a line from one of my favorite science fiction movies:

Try not. DO. Or do not. There is no try.

I immediately got online and looked into going for my Master’s degree. Not because I need it, but because of the freedom it offers. College is a time for experimentation, where the labs and equipment are 30 minutes away and you can use them as much as you want, 24/7. College meant holding off payments on my student loans and a chance to get back some of the time I lost years before. If I went to college again, I could use what I know now to make something of myself!

But I couldn’t make a change here in El Paso; it was too safe here. If I failed I could simply fall back on my parents, get another security job and try from there. That would be the smart thing to do, but I think that a sink or swim attitude will make you fight harder. If you know you will die if you lose, you will fight until the last breath and you’re more likely to become a champion.

I’m writing this in my current apartment in Sandy Springs, Georgia. I’m living day to day while I wait for school to begin at the Savannah College of Art and Design in September. I’m drawing a lot here, and I’m meeting some exciting people who are helping me improve myself and are inspiring me to better myself.

So what parting advice would I, a big nobody from El Paso have for anyone who reads this? Talent is not rare; a lot of people have talent. The real rarity is drive. I’ve known great talents who have fizzled out because they didn’t have to the drive to make something of themselves. So my advice to you is if you love your talent and you want to do anything, you need to make the steps needed to secure your own happiness.

Whatever it is, whatever it takes, don’t stop fighting for it until you’ve made an impression on something or someone. Make them remember you and maybe one day your mark will be on a little boy or girl who started drawing or writing or making music because they loved something you made with all your heart.

Thank you very much for your bold words of advice, Jorge. We at Augmented Reality Online Magazine wish you all the best of luck in working towards your masters degree.